AI Insights · Timothy · September 2021
Top 5 City Building Games on Android in France Q3 2021
Discover the performance trends of the top 5 city building games on the Android platform in France during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top city building games on the Android platform in France exhibited varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 games: SimCity BuildIt, The Simpsons™: Tapped Out, Megapolis: City Building Sim, The Tribez: Build a Village, and Paradise Island 2: Hotel Game.
SimCity BuildIt from ELECTRONIC ARTS saw a gradual decline in weekly revenue throughout the quarter, starting at around $15K in late June and ending at approximately $9.6K by the end of September. Weekly downloads peaked in mid-July with over 4K downloads but dropped to around 1.9K by late September. Active users fluctuated, peaking at 66.6K in mid-September before declining to 54.8K at the quarter's end.
The Simpsons™: Tapped Out, also from ELECTRONIC ARTS, experienced varied weekly revenue, starting at $3.9K and peaking at $5.6K in early August, then settling at about $4K by the end of September. Weekly downloads reached their highest at 5.3K in late July, ending the quarter at approximately 3.5K. Active users showed a slight decline from 78.5K in late June to 72.3K by the end of September.
Megapolis: City Building Sim by Social Quantum Ltd had a consistent performance in weekly revenue, generally ranging between $1.8K and $3K throughout the quarter. Weekly downloads peaked at 4.5K in late August, with active users reaching a high of 7.3K around the same time before declining to 5.9K by the end of September.
The Tribez: Build a Village from Game Insight showed steady weekly revenue, fluctuating between $1.7K and $2.6K. Weekly downloads peaked at 2K in mid-July before dropping to 549 by the end of September. Active users saw a peak of 3.3K in mid-July, ending the quarter at about 2.1K.
Paradise Island 2: Hotel Game, also from Game Insight, maintained moderate weekly revenue, starting at $1.7K and peaking at $2.4K in late July. Weekly downloads were relatively low, peaking at 753 in late August. Active users fluctuated slightly, peaking at 2.3K in late August before ending at 1.9K.
For more detailed insights and data on these top-performing city building games, visit Sensor Tower.